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by narfi
Fri Dec 16, 2016 6:36 am
Forum: Technical Issues
Topic: error when trying to start game
Replies: 12
Views: 2470

Re: error when trying to start game

well, i knew what i was getting into so its not ur fault :)

wish u all the best for the game.
by narfi
Fri Dec 16, 2016 5:33 am
Forum: Technical Issues
Topic: error when trying to start game
Replies: 12
Views: 2470

Re: error when trying to start game

im aware of that, but i was hoping to keep playing it nontheless since only very few games made problems so far, even though most dont list vista as supporter anymore.

oh well.
by narfi
Thu Dec 15, 2016 11:51 pm
Forum: Technical Issues
Topic: error when trying to start game
Replies: 12
Views: 2470

error when trying to start game

upon clicking the play button i get the following error (roughly translated) : The procedure entry point "K32GetProcessMemoryInfo" could not be found in DLL "KERNEL32.dll" as i havnt changed anything on my PC since the last test, i dont think the issue is on my end. Im not that much into the program...
by narfi
Thu Dec 15, 2016 5:00 pm
Forum: Technical Issues
Topic: Torrent Download very slow
Replies: 8
Views: 1612

Re: Torrent Download very slow

yea it seems that the download speed is an issue for me once again aswell.
seems that im stuck at around 160-200 KB/s which makes a 5.5GB download a real pain.
by narfi
Tue Dec 13, 2016 5:28 pm
Forum: Work In Progress
Topic: WIP Concept Art
Replies: 175
Views: 64877

Re: WIP Concept Art

they do look good indeed.

what i meant with "dirty" was that i imagined them living in an abandomed wasteland, so there would be alot of dust etc. whenever they have to get outside.
by narfi
Mon Dec 12, 2016 5:24 pm
Forum: Features and Suggestions
Topic: Itemshop & ( Non-Trade) Economy.
Replies: 7
Views: 2299

Re: Itemshop & ( Non-Trade) Economy.

yes i agree, faction reputation should have more use, either for the faction boosters or maybe the motherships themself could sell some more stuff in there shop. Then again, we are playing with the boosted values for the test, we dont know how "rare" or Valueable faction reputation will be with the ...
by narfi
Mon Dec 12, 2016 5:19 pm
Forum: News
Topic: WIP: PvE Survival rework, new pirate features and Vanguard dreadnought
Replies: 7
Views: 2502

Re: WIP: PvE Survival rework, new pirate features and Vanguard dreadnought

This has all been quite positive. I,would like to have the option of a "classic" or "endless" survival, which is what we had for past years, as those were quite interesting to see just how far you could get. both systems have there appeal indeed, but i think the devs should focus on 1 model for now...
by narfi
Fri Dec 09, 2016 5:41 pm
Forum: News
Topic: WIP: PvE Survival rework, new pirate features and Vanguard dreadnought
Replies: 7
Views: 2502

Re: WIP: PvE Survival rework, new pirate features and Vanguard dreadnought

damn thats some nice news there. very intresting. diehard already asked alot of what im intrested aswell, but i would add: -Does survival still have stations to controll? As i realy didnt like them with the new station system turning them into a bit of a luck based system that decides how much resso...
by narfi
Fri Dec 09, 2016 5:29 pm
Forum: Features and Suggestions
Topic: Itemshop & ( Non-Trade) Economy.
Replies: 7
Views: 2299

Re: Itemshop & ( Non-Trade) Economy.

i do understand where u wanna go with this, but im not sure if we should focus this much on eclipse = beam weapons in boosters etc. I know the faction leans towards those, but i think theres plenty of other ways to play it aswell. i think that the current faction booster with only ships is actually ...
by narfi
Wed Dec 07, 2016 10:31 pm
Forum: Features and Suggestions
Topic: Itemshop & ( Non-Trade) Economy.
Replies: 7
Views: 2299

Re: Itemshop & ( Non-Trade) Economy.

it is very important to keep the grind at an acceptable level that is for sure. But a Faction system/war system does have to have some grind to make it meaningful. But we have to wait a while befor we can realy judge it. Once all the features are working and we get a test with the real values we can...

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