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by thebutcher
Fri Nov 17, 2017 6:06 am
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

Just and idea,not that the game trailer is not good,but I think you guys should update that,lots of things are changed in game and the trailer is from the very beginning of the game:)
You guys have new ships,weapons,modules:)
by thebutcher
Mon Nov 06, 2017 12:11 am
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

Oh,I almost forgot,pls work and e button that you have only one chance to reset your skill tree on the ship so you put the points differently and that would be permanent.
by thebutcher
Sun Nov 05, 2017 10:36 pm
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

P.S.
Don't get mad on me about saying thing like this,that is what I experianced while I'm playing the game.
by thebutcher
Sun Nov 05, 2017 10:35 pm
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

And the last thing,you should work on a bracket of attacking fiction flts. You can't have guy coming with flt lvl 25 in your system and knocking out guy flt lvl 5,people will lose interest specaly the ones who start playing the game when they see how they get killed quickly.Put like 5 lvl plus and m...
by thebutcher
Sun Nov 05, 2017 10:30 pm
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

Another thing,ships can not be repaired more then a hour,not like the carrier it takes 6 hours and 20.000 IGC for immediate repair,don't became VEGA CONFLICT game,this is how you lose players.No one will wait for 5 hours,you need people play the game,hour is fine,at least ill go mine ressources and ...
by thebutcher
Sun Nov 05, 2017 10:24 pm
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

Idea:You should make the habited planets who has the worp beacon to have the reverse effect but will cost a lot if you wanna do it(like 50.000 IGC) and you can do it only in the system you discover.This way you don't need to travel to the end of the galaxy and takes you half day and you will not hav...
by thebutcher
Sun Nov 05, 2017 10:19 pm
Forum: News
Topic: Hot Fix #6 for NPC Factions Test
Replies: 10
Views: 260

Re: Hot Fix #6 for NPC Factions Test

Ok,great tournament congrats on frontline:) Now some fixes,,lol:You got to work on the spawning flts in any sectors,you can't have your flt spawned in a middle of the enemy flt,got spawned in the half way asteroid belt and half way on the sextagon end wall.You need to give this to the player 100$ wh...
by thebutcher
Tue Oct 31, 2017 5:53 pm
Forum: News
Topic: Starfall Tactics Halloween Cup - watch live-stream!
Replies: 2
Views: 115

Re: Starfall Tactics Halloween Cup - watch live-stream!

Great news,when we will know who is in the tournament?
by thebutcher
Tue Oct 31, 2017 6:28 am
Forum: News
Topic: Hot Fix #2 for NPC Factions Test
Replies: 3
Views: 115

Re: Hot Fix #2 for NPC Factions Test

I also notice that the project for modules you get is not that great why?You can just get them killing flts,what the point of the quest or the project it self.You should try make that project worth fighting for,for exmp,,,1,2,3 star module,does more then the regular,this way you get the project you ...
by thebutcher
Tue Oct 31, 2017 6:27 am
Forum: News
Topic: Hot Fix #2 for NPC Factions Test
Replies: 3
Views: 115

Re: Hot Fix #2 for NPC Factions Test

You should also add small windows on the top of the ships you own so for example,dragnots or battle crusers or frigates no matter,as you click on one of those windows that is what you going to look at what you own,not scrolling thro endless line of ships you own.

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