Page 1 of 1

is taking more than one Auto Destruction module useful ?

Posted: Tue Apr 25, 2017 10:31 pm
by batailleuse
I just wondered if theres any point to taking more than one


as it states CQCx3 dmg ... I had a very nasty idea of a build. but just wanna be sure its any use having more that one.


PS: I saw a bunch of cool new mods. cant wait to try them, its gonna add tons of fun and playability/counter in pvp

Re: is taking more than one Auto Destruction module useful ?

Posted: Wed Apr 26, 2017 2:32 am
by relampago
I just wondered if theres any point to taking more than one


as it states CQCx3 dmg ... I had a very nasty idea of a build. but just wanna be sure its any use having more that one.


PS: I saw a bunch of cool new mods. cant wait to try them, its gonna add tons of fun and playability/counter in pvp
There is no point in taking two self-destruction modules to one ship as when you activate one - that means that you have just destroyed your ship once ;) Just a note: this is an activatable module, you need to activate it when you want to self-destruct.

Re: is taking more than one Auto Destruction module useful ?

Posted: Wed Apr 26, 2017 7:03 am
by batailleuse
ok ... well ill try something around that CQC is basically the raw hp of the ship ? or its available power ? I'm just not sure what it means

Re: is taking more than one Auto Destruction module useful ?

Posted: Wed Apr 26, 2017 7:29 am
by diehard25
this is maximum ship capacity.
Hey, why you don't join Discord? ;) Much faster conversation)