WIP Concept Art

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diehard25
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Re: WIP Concept Art

Postby diehard25 » Mon Feb 13, 2017 9:17 am

Wow!
Such a huge thing! Looks very nice and brutal)

Great work!
Can't wait to see this in colour!

p.s. wondering about Eclipse Carrier - those thing should be really huge and amazing ;)
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hunterkiller69
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Re: WIP Concept Art

Postby hunterkiller69 » Thu Feb 16, 2017 10:51 am

Who's up for a game of «Where's Waldo»? (Spoiler: He's not really there)

txt1.png
damn, you almost got me there
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dvan
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Re: WIP Concept Art

Postby dvan » Wed Mar 01, 2017 9:07 am

p.s. wondering about Eclipse Carrier - those thing should be really huge and amazing ;)

You're in luck then! Here's a first 3D sketch for Centenary, which you might have already seen in this WIP thread in November.

centenary.jpg

It looks like a large mecha-insect if you look at it from the back and resembles a very squat Voltron if you view it from the front. So that's a pretty amazing thing about it, I suppose. And yep, these things are like crazy huge, all of them.

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diehard25
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Re: WIP Concept Art

Postby diehard25 » Thu Mar 02, 2017 8:32 am

Nice)
Looks very promising ;)
Can't wait to see it in colour!

p.s. Voltron is a good in-game name lol.
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dvan
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Re: WIP Concept Art

Postby dvan » Thu Mar 02, 2017 10:03 am

Nice)
Looks very promising ;)
Can't wait to see it in colour!

p.s. Voltron is a good in-game name lol.

Thanks! Pretty sure Netflix would sue our butts off if we actually called it Voltron though :)

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dvan
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Re: WIP Concept Art

Postby dvan » Thu Mar 09, 2017 8:50 am

Here comes Deprived carrier! Named it Hecate because of its complicated trident-like appearance. Spent waaaaaay too much time trying to figure out how my own sketch works in 3D space. Started over three times in a row and ended up significantly simplifying the nose part since it felt a bit overdesigned as it is. Had to abandon some pretty neat ideas to make the whole thing work, but a) it was worth it and b) there's always next time! :D

hecate.jpg
hecate_sketch.png

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dvan
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Re: WIP Concept Art

Postby dvan » Wed Mar 15, 2017 9:33 am

Familiarizing myself with ZBrush after a few half-hearted attempts to use 3D-Coat for sculpting. Decided to start off with a male base mesh, because I could always use a reference model for character work. And hey, who knows, maybe we'll have a character editor one day. I mean even EVE has one, of all things. Still needs a lot of work (and, y'know, a torso), but I'm content with the progress.

malebase.png

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Re: WIP Concept Art

Postby tommo » Fri Apr 21, 2017 11:13 pm

Damn you could shine a laser off that guys head! Great work Dvan as per always, will be looking forward to future designs.
Ooo is that a freighter full of resources O_o... *Few minutes later* Mine! Mine!Mine!


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