3D Modelling and SFX Progress

Take a sneak peak at what we've been doing lately.
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jeorragarth
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Re: 3D Modelling and SFX Progress

Postby jeorragarth » Wed Jul 20, 2016 8:11 am

"Blood is a juice with curious properties." - Faust

Deprived are happy :)

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drbanana
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Re: 3D Modelling and SFX Progress

Postby drbanana » Fri Jul 22, 2016 11:18 am

SkullStar Preview (Isometric)

Its coming soon

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diehard25
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Re: 3D Modelling and SFX Progress

Postby diehard25 » Fri Jul 22, 2016 11:32 am

Wow!

Such amazing work, really!!!

Would it be a Battleship? Paragon-like sizes? Look similar in size with him)

And what about those small platform in tor of the hull? Place for some kind of turret?

Anyway, looks amazing!!!
Really nice, love it)
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grimlock
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Re: 3D Modelling and SFX Progress

Postby grimlock » Sat Jul 23, 2016 5:54 pm

SkullStar Preview (Isometric)
Now that is one sexy looking ship.

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drbanana
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Re: 3D Modelling and SFX Progress

Postby drbanana » Fri Jul 29, 2016 4:54 am

Gwydion - deprives frigate (250m)

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zweistein
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Re: 3D Modelling and SFX Progress

Postby zweistein » Fri Jul 29, 2016 11:13 am

Good looking! I like that Solomon style :)
The Faust 3D previews look really different. Is there much more dirt? Or is the lighting just different? I like it that realistic. In the game there is way too much bloom and saturation if you ask me :)

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drbanana
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Re: 3D Modelling and SFX Progress

Postby drbanana » Sat Jul 30, 2016 3:33 am

Light and shader is different, Faust more shadeless on preview.

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expar
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Re: 3D Modelling and SFX Progress

Postby expar » Tue Aug 23, 2016 9:35 am

A short look on creation of planets for Starfall Tactics:
earth.gif
earth.gif (896.5 KiB) Viewed 3394 times
earth2.gif
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diehard25
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Re: 3D Modelling and SFX Progress

Postby diehard25 » Tue Aug 23, 2016 9:45 am

Wow!
Looks amazing!!!!
Procedural creation is very-very nice)
And what about artificial plants (for Eclipse faction) ? ;)
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expar
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Re: 3D Modelling and SFX Progress

Postby expar » Wed Aug 24, 2016 2:00 am

And what about artificial plants (for Eclipse faction) ? ;)
Maybe in future. :)


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