alright im not sure if this will make sense for this game, but with all the discovery/open world, lootable ore etc. i couldnt help and think about the items from a typical RPG perspective and was wondering if u guys actually plan on having more then "Basic" items like we have now.
This ofcourse could be done in several ways, a crafting system seems a logical way aswell as random drops from pirates, other event enemys and maybe even in survival (could even add "boss" waves)
Personally i enjoy collecting items, but i also know that not everyone likes it, especially in a competitive enviroment.
Just wondering if there are any plans for something like this.