Warp sound effects/animations

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fuzywazabear
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Warp sound effects/animations

Postby fuzywazabear » Wed Apr 26, 2017 5:55 pm

Dear Starfall Team,

The current sounds and animation for ships warping into/out of a battle are good, but I would like to suggest a way to improve them.

When watching shows (Star Trek, Star Wars) or playing other games (EVE Online, Mass Effect, HALO, Elite: Dangerous) there is a very heavy weight that comes with new ships entering a system.

Each version does it a little differently, to their own respects. But, every ship has a "thump" as it enters the system. This adds a "weight" to the ships. Letting you know it's here for a reason and a purpose, usually to do damage. It also sets the tone for the upcoming conflict that usually follows.

Sometimes, it's followed by more sounds or animations as a by-product of the slip-space jump. This can range from thunder, cracks, the sound of steel bending (as the ship adjusts to it's new atmosphere conditions), to many other things.

A couple examples:

Mass Effect: (Jump to 2:15) https://www.youtube.com/watch?v=tLlAObjR-gs

Elite Dangerious (Jump to 2:10) https://www.youtube.com/watch?v=8R4JbYmKb4U

p.s. I'm really enjoying Starfall so far and can see it going on to great things! Also seeing such an active dev group is a huge plus.

Cheers
"I may not use public masturbation as a tool to demonstrate a flaw in a command decision."

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relampago
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Re: Warp sound effects/animations

Postby relampago » Thu Apr 27, 2017 2:52 am

Hello and thank you so much for this rare type of sound feedback! :) We'll discuss it later.
I'm watching you!


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