This particular mechanic is indeed intentional on game design level. Starfall Tactics is about strategy, careful tactics, and setting up your fleet on the battlefield.
Although some might find this a terrible example: if you position two tanks on the battlefield one behind the other, and fire at the same target, the front tank will get hit.
Similar case here, so you need to control your fleet and really manage how you position everything to make every shot count.
But of course, there are, at this point, some rather difficult aspects to this mechanic which we will review again, and further work on making it more of a Game Feature, rather than an annoyance.
I would like to emphasize that your feedback is much appreciated! It is great to have a player's perspective on the gameplay and its mechanics, especially at such an early stage as pre-alpha. We are reviewing all of our hypotheses as feedback from players flows in, and it is sight for sore eyes (literally, as well as figuratively), to have someone offer a new perspective on a mechanic you thought you were certain about.
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